Ash Maczko tours the country's comic conventions with Devil's Due/First Comics and is better known for his creator owned series Squarriors! The comic book series has now spawned its own card game as well as a line of merchandise. Get to know Ash compliments of Jesse James Comics!
1: Who are you and what do you do?
Ash Maczko, creator and writer of the Squarriors comic book series, lead game designer at Cold War Inc., and creator and organizer of the Chicagoland pop culture event, Count-i-Con.
2: How did you get into what you do in the comic book field?
I've been making comic books all of my life, so it has always been a dream of mine to work on a published series. I connected with Ashley Witter 6 years ago; she had just got her first comic gig (Interview with the Vampire). I started helping her manage her projects and business contacts. After working together for 2 years, we decided we would like to work on a side-project together. That project ended up being Squarriors.
3: What was the first comic book you ever bought? What attracted you to it?
I believe it was an issue of Marvel Comics Presents. I had a friend who lived across the street (in the mid/late 80s); he and his dad were HUGE into comics. I was already making my own books at that time, but hadn't been exposed to "real" comics yet. I think MCP was recommended to me as a good way to check out multiple characters/stories since each issue was like an anthology.
4: What do you do to get into your creative zone?
I don't feel like I ever leave the zone. I am always creating; always coming up with new ideas, characters, game mechanics, stories etc. It's harder for me to get out of the zone and do "normal life" things, to be honest.
5: Have you ever doubted your talent? If so, how did you work through your doubt?
No matter how good at something you are, there will always be people who don't like what you do, or the way you do it. I'm not some top-tier writer, and I doubt I ever will be. I'm the guy that writes Squarriors. I focus on that and do it to the best of my abilities. I have never doubted that I am the best person for this particular project.
6: What is your favorite creation?
7: Have you ever been faced with negative feedback? How was this reflected in your work, if at all?
Certainly. You can't create anything without people disliking it. There's nothing you can do about it, so there is no use dwelling on it. I have a vision and a goal; I focus on that. The projects I work on are mostly for my own satisfaction. I hope that other people will enjoy the art as much as I do. And I believe if I stay true to myself, and my dream, that's the best chance at pleasing my audience.
8: Who is your greatest influence?
9: In thinking about the things that you have created, is there something that you hated but the public may have loved?
I don't think I have enough art in the world for that to happen yet. The few things I have out there, I enjoy. But I have done things that I didn't think people would "get." And when I meet a fan that did "get it”, that's a fantastic feeling.
10: If your creative work were edible, what would it taste like?
Acorns, bunny treats, and the tears of my enemies!